CHRISTINA "PHAZERO" CURLEE Game Designer
  • Overview
  • ArtGame Portfolio
    • Game Design...The Game(?)
    • Artifacts II
    • Effigy
    • Breathe
    • Final Flight
    • Artifacts
  • Game Design
    • Ratchet And Clank: Rift Apart
    • Level Design Thesis
    • Game Design Studies
    • Level Design Studies
    • Behind The Scenes
  • Shows
    • Eyeo Festival
    • Regression Lounge
  • About Me
    • About Me
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Digital Consciousness


Photographic series
​2015


In the digital age, we have access to millions of images and live in and participate in environments that are constantly monitoring, tracking, recording, and collecting information and image- forming an universal imagination and digital consciousness existing in the ether, the “internet”. In this project I imagine what parts of this cyber dimension and its inhabitants may look like.
Imagination, n.

a. The power or capacity to form internal images or ideas of objects and situations not actually present to the senses, including remembered objects and situations, and those constructed by mentally combining or projecting images of previously experienced qualities, objects, and situations. Also (esp. in modern philosophy): the power or capacity by which the mind integrates sensory data in the process of perception.


Copyright © 2020
  • Overview
  • ArtGame Portfolio
    • Game Design...The Game(?)
    • Artifacts II
    • Effigy
    • Breathe
    • Final Flight
    • Artifacts
  • Game Design
    • Ratchet And Clank: Rift Apart
    • Level Design Thesis
    • Game Design Studies
    • Level Design Studies
    • Behind The Scenes
  • Shows
    • Eyeo Festival
    • Regression Lounge
  • About Me
    • About Me
    • Press
  • Resume
    • Resume
    • Printer-Friendly